![]() ![]() Prevents the Equip script command from duplicating already equipped arrows, bolts, and thrown weapons. ![]() (*) Not 100% confirmed but I suspect this may cause problems (player stuck on low fatigue collapsing) with other mods making player collapse decreasing player fatigue (e.g. Now it can, and NPCs typically will remain on the floor until the damage fatigue spell expires. This can normally be caused by drain fatigue spells or hand to hand combat, but damage fatigue spells could never reduce fatigue below zero. Normally, NPCs collapse with exhaustion when their fatigue goes below zero. Here are IMO the few patch options that are better disabled IF you have related conflicting options/mods (see * for reason). ![]() Morrowind Code Patch is a must-have for obvious reasons, and greatly configurable as each option can be toggled on/off. Do you still have the save to test it? I think it is some incompatibility with "Exhaust NPCs with Damage Fatigue" Morrowind Code Patch option, it happens also with NOM and other mods changing player fatigue, so you could try disabling the MCP option and see if it solves the problem ![]()
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